Post by Seth on May 1, 2007 19:08:25 GMT 10
As you probably know, I am Seth, but you can call me Brad out of character here is where information is posted about your character, we will need the following:
Name: the name of your character
Race(optional): obviously the race of you character
Height(optional): how tall he or she is approximately
Age(optional): clearly, how old your character is.
Four magical abilities(optional): four spells for them to know, power over a certain element is also allowed, but be realistic, a knight wouldn't have power over all the elements, he'd be lucky to have power over any, someone like a powerful wizard is a different story, but we can't all be wizards. Plus, by means of story lines, training etc. you may add and learn more magical powers and stuff, but you have to have a reason and a means for it (for example, spells may be learned by role playing about being trained by someone like Seth etc.)
Up to four weapons(optional): anywhere up to four weapons for them to use, you may also change your weapons at any time by role playing etc, you might be given a weapon as a mission reward as well, but only two weapons can be taken into a fight, unless specified otherwise.
Any other natural abilities: other things they can naturally do, but no extra magic, and again, please be fair to others, similar rules to changing weapons and magic apply to natural abilities, but there is no limit to the number of naturals you can learn, however, you must be reasonable about it.
Background: some character back ground and make up a story as to how they found themselves here if you want.
a Picture of your character if at all possible, its likely that no picture is available, but if it is, it would help, if you don't have a picture, a detailed description would be good.
Name: the name of your character
Race(optional): obviously the race of you character
Height(optional): how tall he or she is approximately
Age(optional): clearly, how old your character is.
Four magical abilities(optional): four spells for them to know, power over a certain element is also allowed, but be realistic, a knight wouldn't have power over all the elements, he'd be lucky to have power over any, someone like a powerful wizard is a different story, but we can't all be wizards. Plus, by means of story lines, training etc. you may add and learn more magical powers and stuff, but you have to have a reason and a means for it (for example, spells may be learned by role playing about being trained by someone like Seth etc.)
Up to four weapons(optional): anywhere up to four weapons for them to use, you may also change your weapons at any time by role playing etc, you might be given a weapon as a mission reward as well, but only two weapons can be taken into a fight, unless specified otherwise.
Any other natural abilities: other things they can naturally do, but no extra magic, and again, please be fair to others, similar rules to changing weapons and magic apply to natural abilities, but there is no limit to the number of naturals you can learn, however, you must be reasonable about it.
Background: some character back ground and make up a story as to how they found themselves here if you want.
a Picture of your character if at all possible, its likely that no picture is available, but if it is, it would help, if you don't have a picture, a detailed description would be good.